#Resource Icon xbarriers "images\barriers.ico" #Resource Icon xsettings "images\settings.ico" #Resource Manifest, 1, "files\xptheme.xml" Zoom viewing (static image) anywhere on the screen.Storage methods of barriers/streams allow action to be taken on each individual object.Context options for controlling content of game screen.Custom cursors for draw/erase/stream options.Particle streams (spouts) allowed anywhere on the game screen.Create/erase particles and particle streams using a mouse.Save and restore a game from one session to the next.Future versions will include additional particle types and particle interactions. GbSand provides a complete selection of features for manipulating particle flow. The game basically generates falling particles (such as sand) and the user can draw barriers which constrain the path through which the particles can fall.Äownload (EXE, source code and images) is here. Here's my latest app, gbSand, which is a stand alone version of the browser-based Falling Sand games that are usually written in Java.
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